Deep Vents

Deep Vents

In Deep Vents, players each control their own hydrothermal ecosystem to which they add new life and geological features each turn, competing to survive in the unforgiving depths by being efficient and preying on nearby systems with a host of strange and deadly predators.

Start each turn by drafting a tile from the five on display — placing one archaeon, the currency of the game — on each tile you skip. Place this tile adjacent to each other tile in your ecosystem, then either grow or trigger each tile in your ecosystem, moving through them from top to bottom, left to right, and growing or triggering them individually as you like.

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In Deep Vents, players each control their own hydrothermal ecosystem to which they add new life and geological features each turn, competing to survive in the unforgiving depths by being efficient and preying on nearby systems with a host of strange and deadly predators.

Start each turn by drafting a tile from the five on display — placing one archaeon, the currency of the game — on each tile you skip. Place this tile adjacent to each other tile in your ecosystem, then either grow or trigger each tile in your ecosystem, moving through them from top to bottom, left to right, and growing or triggering them individually as you like. When you grow a tile, you place archaea on it, whether a set amount or a varying number depending on other tiles in your ecosystem; when you trigger a tile, you remove archaea from it to carry out its unique effect: attacking opponents, gaining shells to defend against attacks, moving archaea to your personal supply, and decimating tiles, which leaves them as nothing but a heat source for the remainder of the game.

If you ever need to discard archaea due to an attack and cannot do so, you must take a shortfall token and ten archaea, then discard archaea as needed. On your turn, you can pay ten archaea to remove a shortfall token — which you want to do because as long as you have one, you can draft only the first tile on display. If you end your turn with two shortfall tokens, you're out of the game.

The game ends if only one player remains in play (with that player winning) or after eight rounds, with players scoring points for archaea and shells in reserve and archaea on tiles. In this case, whoever has the highest score wins.

Released: August 2020
Publishers:
Designers: Ryan Laukat
Artists: Ryan Laukat
Online stores
Store Language Price Delivery us Total Stock  
Amazon.co.uk en £ 36.05 £ 36.05 (€ 42.04) Visit
SpelSpul en € 34.95 € 15.00 € 49.95 Visit
Spelshop.be en € 31.00 € 19.50 € 50.50 Visit
Bol NL en € 39.99 € 11.99 € 51.98 Visit
Philibert en € 39.95 € 30.00 € 69.95 Visit
Spelhuis en € 44.99 € 38.24 € 34.99 € 73.23 Visit
Summoner en € 33.95 € 40.00 € 73.95 Visit
Store Language Price Stock  
Spelshop.be
en
€ 31.00 Visit
Summoner
en
€ 33.95 Visit
SpelSpul
en
€ 34.95 Visit
Spelhuis
en
€ 38.24 Visit
Philibert
en
€ 39.95 Visit
Bol NL
en
€ 39.99 Visit
Amazon.co.uk
en
£ 36.05 Visit
Deep Vents gameplay