The Oracle of Delphi

  70-100 min.
In Stefan Feld's new game The Oracle of Delphi, the player's ships travel across a large variable game board of hexagonal tiles showing islands and the surrounding waters. Each player aims to reach certain islands to perform the twelve tasks given by Zeus: e.g., to collect offerings of different colors and to deliver them to corresponding temples, or to slay monsters of a specific type (and color), all of which can be discovered on the islands.
In order to execute these color-dependent actions, you are given three colored dice each turn, the so-called "oracle dice". Rolling the dice (at the start of the turn) is equivalent to consulting the oracle, whereas the results represent her answers. read more...

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Expansions for The Oracle of Delphi

dice cards ability abilities hexes ships boats islands characters city cities actions cubes missions hexagons oracle symbols monsters shields creatures seas statues goods temples favors tasks gods zeus shrines sacrifices discovering offers delivering injury injuries

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